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– WII: Change deflicker setting to work in 480p or higher, and always enables vfilter so that the user can easily change brightness. – WINDOWS/RAWINPUT: Fix Game Focus Toggle. Not enabled yet, several MoltenVK bugs should be fixed first before we can have it fully working. Should fix black screen and having to alt tab out of window again to get display working on Nvidia GPUs (Windows). – VULKAN: Try to avoid creating swapchains redundantly. – VITA: Use sceCtrlIsMultiControllerSupported to detect. – VITA: Use proper button labels, fix inverted R-Stick Y axis. – RUNAHEAD: Deterministic input for RunAhead, guaranteed to match the last polled. – RUNAHEAD: Fix full-screen mode change breaking Secondary Core’s environment variables. – REMAPS: Fix the way offsets are calculated for keyboard remapping. – PSP: Use proper button labels, fix inverted R-Stick Y axis. – PS3: Add audio mixer support for FLAC and MP3. – NETWORK: Enable SSL/TLS support by default for desktop platforms. ![]() – METAL/SLANG: Slang shaders should be compatible with Metal video driver. – METAL: Supports XMB/MaterialUI, has a menu display driver. macOS-only right now, and currently requires macOS 10.13. #PS VITA RETROARCH DRIVER#– METAL: Initial work-in-progress video driver for Metal. – MENU/XMB: Add an option to show the desktop ui ![]() – MENU/XMB: Add new icons for the settings – MENU/QT/WIMP: Add menu option to manage core options. – MENU/QT/WIMP: Add menu option to manage shaders. #PS VITA RETROARCH UPDATE#– MENU/QT/WIMP: Add menu option to update RetroArch (Windows only for now). – MENU/QT/WIMP: Drag&drop to add new playlist items, add option to add/edit/delete playlists. – MENU/QT/WIMP: Remove button ghostly inside highlighting. – MENU/QT/WIMP: Qt QSlider styling for Dark Theme. – MIDI: Add a Windows driver for MIDI, based on winmm. Dosbox is the first proof of concept core implementing libretro MIDI. – MIDI: Add MIDI support to the libretro API. – LOCALIZATION: Update Spanish translation. – LOCALIZATION: Update Russian translation. – LOCALIZATION: Update Portuguese / Brazilian translation. – LOCALIZATION: Update Polish translation. – LOCALIZATION: Update Japanese translation. – LOCALIZATION: Update Italian translation. #PS VITA RETROARCH REGISTRATION#– HID/OSX: Fix to set hid device registration deterministic (#6497), to address issue #6640 re-adding dynamic device registration. – COMMON: Small Bugfix to not trigger savestate code when pressing Reset. – COMMON: Automatically hide “Configuration Override options” in Quick Menu. – CHEEVOS: Added hitcounts support for PauseIf/ResetIf (#6817). – CHEEVOS: Fix crash when scrolling Achievement List while Unofficial Achievements enabled (#6732). – ANDROID: Powerstate/battery level support. – ANDROID: Add sustained performance mode, can be turned on/off in Power Management settings menu. It didn't truly live up to that promise of console gaming on-the-go. The Nintendo Switch, however, succeeded with that premise.Cet émulateur est aussi disponible pour de nombreux systèmes, Windows, Android etc. Sony actually got sued for false advertising of taking your game wherever you'd like, as remote play was restricted to wi-fi (and even then, it was shaky), and there was only a limited selection of games through cross-play. Remote Play was also added, letting people stream their games directly from the PS3 to the Vita. However, these were few and far between as more niche (and less demanding) titles like the disappointing PlayStation All-Stars Battle Royale and Sly 4: Thieves In Time used this feature. It was a cumbersome process as you had to upload to the cloud and then download on the Vita, but it worked. PlayStation offered a new feature called cross-play, which allowed players to move their save progress from the PS3 to the Vita. One of the Vita's most exciting features is that you could have console gaming 0n-the-go, and for those who go on long trips or just want to game on the couch, this sounded enticing. ![]()
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